Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 11211103389515777540 625 zran the Conjurer (level 7, 0/50 HPs) Began as an Armataur Conjurer on Sept 11, 2024. Slain by a water moccasin zombie (4 damage) ... in an ossuary. The game lasted 00:07:18 (996 turns). zran the Conjurer (Armataur Conjurer) Turns: 996, Time: 00:07:19 Health: 0/50 AC: 4 Str: 13 XL: 7 Next: 23% Magic: 0/14 EV: 8 Int: 20 God: Gold: 65 SH: 0 Dex: 8 Spells: 8/15 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.14/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, rollpage 2 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 65 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands b - a wand of charming (5) Scrolls c - 2 scrolls of identify d - a scroll of summoning e - a scroll of noise Potions g - a potion of heal wounds {unknown} Skills: - Level 1.3 Dodging - Level 2.1 Stealth + Level 4.9 Spellcasting + Level 6.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Ru Uskayaw Shops: D:1 (* Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History The water moccasin zombie barely misses you. You barely miss the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie misses you. You hit the water moccasin zombie but do no damage. You tail-slap the water moccasin zombie. You destroy the water moccasin zombie! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin zombie Aim: a water moccasin zombie (almost destroyed, 79% to hit) The searing ray hits the water moccasin zombie. The water moccasin zombie is almost destroyed. (Press . to maintain the ray.) The water moccasin zombie closely misses you. You hit the water moccasin zombie but do no damage. The water moccasin zombie is almost destroyed. The water moccasin zombie bites you but does no damage. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin zombie. Your tail-slap misses the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You completely miss the water moccasin zombie. The water moccasin zombie is almost destroyed. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Aiming: Charm Press: ? - help, Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (almost destroyed, chance to affect: 61%) The water moccasin zombie resists with significant effort. The water moccasin zombie bites you. You die... #...# #...# ##+## ##'## #...# #...# #...# #...# #...# #...# #..Z# #...# ##'#################'# #...Z@..#....'...'...# #...#...#....#...#...# #∩..#...'....#...#...# ###################### You could see a water moccasin zombie. Vanquished Creatures A centaur (D:5) A weeping skull (Ossuary) An elf skeleton (D:5) A scorpion (D:5) A water moccasin zombie (Ossuary) A howler monkey (D:5) 2 hounds A sleepcap (D:5) An iguana (D:5) A bullfrog simulacrum (Ossuary) A crocodile zombie (Ossuary) 5 adders 2 ufetubi (D:5) 3 adder zombies (Ossuary) 4 orcs (D:5) 5 ball pythons 2 endoplasms 2 goblins 3 hobgoblins 5 kobolds A quokka (D:4) A frilled lizard (D:1) 7 gnoll zombies (Ossuary) A jackal zombie (Ossuary) An orc skeleton (D:5) 7 orc zombies 3 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zran the Armataur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 19 | D:1 | Found a faded altar of an unknown god. 19 | D:1 | Noticed a tormentor 96 | D:1 | Found Hoovicog's Weapon Shop. 163 | D:2 | Reached XP level 2. HP: 20/20 MP: 1/5 166 | D:2 | Learned a level 2 spell: Searing Ray 186 | D:1 | Found Zuwoopi's General Store. 251 | D:2 | Reached skill level 4 in Conjurations 262 | D:3 | Reached XP level 3. HP: 23/26 MP: 0/6 416 | D:4 | Reached XP level 4. HP: 15/33 MP: 0/8 423 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 429 | D:5 | Entered Level 5 of the Dungeon 492 | D:4 | Noticed a +0 spear 492 | D:4 | Noticed a +0 falchion 492 | D:4 | Noticed a +0 short sword 493 | D:4 | Noticed a +0 dagger 493 | D:4 | Noticed a +0 short sword 494 | D:4 | Noticed a +0 dagger 495 | D:4 | Noticed a +0 spear 496 | D:4 | Noticed a +0 falchion 503 | D:4 | Reached XP level 5. HP: 17/38 MP: 7/10 538 | D:4 | Found a sacrificial altar of Ru. 599 | D:5 | Noticed a centaur 605 | D:5 | Killed a centaur 606 | D:5 | Reached skill level 5 in Conjurations 615 | D:5 | Reached XP level 6. HP: 27/45 MP: 10/12 679 | D:5 | Found a sand-covered staircase. 729 | D:5 | HP: 2/45 [elf zombie (4)] 735 | D:4 | Found a hide-covered altar of Uskayaw. 837 | Ossuary | Entered an ossuary 974 | Ossuary | Reached skill level 6 in Conjurations 974 | Ossuary | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 974 | Ossuary | Reached XP level 7. HP: 33/50 MP: 2/14 996 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, dreamdust_ecumenical_altar_sealed_demon, serial_shops, nicolae_shop_window_shopping, nicolae_shop_temple_entry_statues_fountains, chequers_jeans D:2: layout_basic D:3: layout_loops_ring, minmay_fractal_squares_gapless_5 D:4: layout_basic, overflow_temple_1_default, nicolae_uskayaw_en_pointe D:5: layout_basic, nicolae_ossuary_entry_catacombs Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 2 3 4 | 4.9 Conjurations | 4 5 6 | 6.2 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 25 | 30 | 16 || 71 Tailslap | 1 | 4 | 2 || 7 Punch | | | 1 || 1 Cast: Magic Dart | 14 | 2 | || 16 Searing Ray | 12 | 35 | 2 || 49 Evoke: Wand | | | 1 || 1 Use: Scroll | 1 | 1 | || 2 Potion | 1 | 1 | || 2 Stab: Sleeping | | 1 | || 1 Armour: Robe | 40 | 74 | 16 || 130 Dodge: Dodged | 22 | 37 | 7 || 66