Dungeon Crawl Stone Soup version 0.30-a0-393-g54b8e3be05 (webtiles) character file. Game seed: 10420557341814547887 21 zupo the Conjurer (level 2, -4/20 HPs) Began as a Draconian Conjurer on Dec 5, 2022. Splashed by a jelly's acid (8 damage) ... on level 4 of the Dungeon. The game lasted 00:10:56 (859 turns). zupo the Conjurer (Draconian Conjurer) Turns: 859, Time: 00:10:59 Health: -4/20 AC: 0 Str: 9 XL: 2 Next: 65% Magic: 2/5 EV: 12 Int: 18 God: Gold: 82 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith + (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ f - amulet of faith HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: corroded A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles g - 5 atropa-tipped darts Jewellery f - an amulet of faith (around neck) Scrolls e - a scroll of silence {unknown} Potions a - a potion of magic b - a potion of heal wounds d - a potion of haste {unknown} h - 2 potions of lignification {unknown} Skills: + Level 0.2 Fighting + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.3 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Found a scroll labelled SENLIRUYSI and a short sword. A jelly comes into view. Press: ? - help, . - travel You can't see that place. You see here 10 gold pieces. The jelly quivers. An endoplasm comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (100% to hit) The magic dart hits the jelly. The jelly is moderately wounded. The endoplasm quivers. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (moderately wounded, 100% to hit) The magic dart hits the jelly. The jelly is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (moderately wounded, 100% to hit) The magic dart hits the jelly. The jelly is severely wounded. The jelly closely misses you. You hit the jelly. Your hands burn! The jelly is severely wounded. The jelly hits you. You are splashed with acid! You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! You die... ...... ....#.# .... .....# ....#..###...###.....# .........#####... ...## ...?............. ....# ........<.>.###.# #...## .....J......##..###..... .............##.#....... ......J@.$.............. ..............##........ ...............#.##....# ..............#........# .............##...#..... ..................#..... ...)............>####... ..............##.# ##. ..........##### You could see a jelly and an endoplasm. Vanquished Creatures 4 ball pythons (D:1) 3 endoplasms 2 goblins (D:1) 3 hobgoblins 2 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zupo the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 300 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 641 | D:2 | Noticed Terence 704 | D:2 | You fall into a shaft and drop 2 floors! 859 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_ring D:2: layout_rooms, shapermc_ecumenical_altar_pompeii, uniq_terence D:4: layout_cave_pools, gammafunk_ghost_stat_death, grunt_decor_cap, uniq_grinder Action || total -------------------------++------- Melee: Club || 10 Tailslap || 2 Dagger || 17 Cast: Magic Dart || 31 Use: Scroll || 1 Stab: Sleeping || 1 Armor: Skin || 9 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 860 | 798 | 62 | 0 | 45 | 3 | 286.7 | Dungeon | 860 | 798 | 62 | 0 | 45 | 3 | 286.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 686 daAuts D:4: 154 daAuts D:2: 19 daAuts