Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 10582712206237410572 33 zureal the Ducker (level 3, -1/39 HPs) Began as an Octopode Berserker on May 3, 2025. Was a Follower of Trog. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:17 (722 turns). zureal the Ducker (Octopode Berserker) Turns: 722, Time: 00:05:18 Health: -1/39 AC: 21 Str: 18 XL: 3 Next: 29% Magic: 3/3 EV: 2 Int: 9 God: Trog [*.....] Gold: 44 SH: 10 Dex: 11 Spells: 2/2 levels left rFire . . . a - +0 hand axe rCold . . . g - +0 tower shield rNeg . . . (helmet unavailable) rPois + (no amulet) rElec . R - ring of resist corrosion rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: Renounce Religion, Berserk You were on level 2 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Skills: + Level 3.3 Fighting + Level 3.3 Axes + Level 0.9 Throwing + Level 3.3 Dodging + Level 0.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 hand axe (weapon) b - a +0 sling Missiles c - 7 stones (quivered) Armour g - a +0 tower shield (worn) Jewellery R - a ring of resist corrosion (worn) Scrolls d - a scroll of vulnerability {unknown} e - a scroll of enchant armour {unknown} h - 2 scrolls of identify {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: ####..........# ##.........# #.........### ###########...........# ..................#.## #....####..........# ..#.... #.........## .......####.........# .....r..♣)jr........##### .......####j....<....†..< ..#.... ##.............. #.... #............... #.... #j#..####....... ####. #r ............. #. #. ....##....... #. .. ..>.######### .. ....# You could see 2 gnolls and 2 quokkas. Message History You constrict the gnoll. The gnoll barely misses you. The quokka twitches its whiskers. The gnoll hits you with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. You hit the gnoll. You kill the gnoll! Trog accepts your kill. It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. You cannot move. You cannot move. You cannot move. You block the gnoll's attack. You block the gnoll's attack. The gnoll hits you but does no damage. The gnoll hits you but does no damage. A quokka comes into view. You block the gnoll's attack. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You cannot move. You cannot move. You cannot move. You cannot move. The gnoll hits you but does no damage. You block the gnoll's attack. The gnoll hits you from afar with a +0 spear. You die... Action || total ---------------------------++------- Melee: Hand axe || 16 Constrict || 10 Tentacles || 5 Fire: Sling || 48 Throw: Stone || 2 Use: Potion || 2 Stab: Sleeping || 1 Armour: Skin || 22 Dodge: Dodged || 10 Block: Tower shield || 21 Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic D:2: layout_rooms, basic_altar, grunt_decor_cap, uniq_terence Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zureal the Octopode Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 332 | D:1 | Reached XP level 2. HP: 18/21 MP: 2/2 701 | D:2 | Reached XP level 3. HP: 15/26 MP: 3/3 711 | D:2 | HP: 1/26 [gnoll/+0 halberd (17)] 719 | D:2 | HP: 3/39 [gnoll/+0 spear (1)] 722 | D:2 | Slain by a gnoll Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 3 endoplasms A hobgoblin (D:1) 2 quokkas (D:1) 7 ball pythons 2 bats (D:1) 2 frilled lizards 3 goblins (D:1) 5 kobolds (D:1) A rat (D:1) 28 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 765 | 759 | 6 | 0 | 453 | 2 | 382.5 | Dungeon | 765 | 759 | 6 | 0 | 453 | 2 | 382.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 684 daAuts D:2: 80 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 48 | 0 | 0.0 | 28 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 29 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 19 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------