Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 1421420615816234128 1 zxczxc the Trooper (level 1, 20/20 HPs) Began as a Djinni Berserker on Dec 11, 2022. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (13 turns). zxczxc the Trooper (Djinni Berserker) Turns: 13, Time: 00:00:18 Health: 20/20 AC: 2 Str: 16 XL: 1 Next: 22% Gold: 7 EV: 12 Int: 8 God: Trog [*.....] SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 hand axe rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 animal skin rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Berserk You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Skills: - Level 3.0 Fighting + Level 2.5 Axes - Level 2.0 Armour - Level 2.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, zxczxc the Djinni Berserker. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Trog says: Kill them all! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! Found 7 gold pieces. A jackal comes into view. There is an open door here. A jackal is nearby! The jackal barely misses you. You hit the jackal. You kill the jackal! Trog accepts your kill. You now have 7 gold pieces. A jackal comes into view. Found a club. The jackal barks! A jackal comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.....## ###'### ##.## ###...### ###.......### #.....†.....# #....#..#....... .....#.......... .... #@##.###### ..............# ..#######h###.# ... # #h. .... ..) ## You could see 2 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zxczxc the Djinni Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 13 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, hellmonk_ecumenical_altar_watching_god Action || total -------------------------++------- Melee: Hand axe || 1 Dodge: Dodged || 1