Dungeon Crawl Stone Soup version 0.30-a0-134-gb40fab5c76 (webtiles) character file. Game seed: 11672533300282073794 84 zxpr0jk the Conjurer (level 4, -14/33 HPs) Began as a Draconian Conjurer on Sept 20, 2022. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:06:34 (2412 turns). zxpr0jk the Conjurer (Draconian Conjurer) Turns: 2412, Time: 00:06:35 Health: -14/33 AC: 6 Str: 8 (9) XL: 4 Next: 24% Magic: 6/8 EV: 11 Int: 17 (20) God: Gold: 186 SH: 0 Dex: 8 (10) Spells: 5/8 levels left rFire . . . SeeInvis . m - +2 dagger (holy) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . e - +0 pair of gloves Will ..... (no boots) Stlth +......... b - amulet of magic regeneration HPRegen 0.11/turn (no ring) MPRegen 0.51/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 186 gold pieces. Inventory: Hand Weapons g - a +1 hand axe of flaming m - a +2 dagger of holy wrath (weapon) Armour e - a +0 pair of gloves (worn) Jewellery b - an amulet of magic regeneration (around neck) Scrolls c - 2 scrolls of blinking {unknown} d - 2 scrolls of fear {unknown} f - 2 scrolls of identify {unknown} h - 2 scrolls of poison {unknown} j - a scroll of teleportation {unknown} k - a scroll of vulnerability {unknown} n - a scroll of noise {unknown} Potions a - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting * Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 8% 1d4 19% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Vampiric Draining Necr 2% 2d6 47% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Agony Necr 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe of electrocution and wearing a +0 ring mail (81% to hit) The searing ray hits something. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) You hear some strange, mumbled words. You are confused. The orc priest mumbles some strange prayers to Beogh against you. Something writhes in agony! Reactivating autopickup. You feel a bit more experienced. You bump into the rock wall. The orc priest shouts! You bump into the rock wall. The orc priest calls upon Beogh to heal the orc priest. The orc priest's wounds heal themselves! The orc hits you with a +0 short sword. Okay, then. You bump into the rock wall. You feel less confused. The orc closely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe of electrocution and wearing a +0 ring mail (81% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #.# ######### #.#( #.# #.#. #.#######.# ######.#. #..$......# #...#.#.. #####..#### #....###) #..# ####### #...#.#.[ #..# #.....# ##.###.#) #..# #.###.# #.# #.#. . #..# #@# #.# #.# #.#. ###.##.##### #)# #.# #.###.#. ........o...###.# #.# #....... .######...o.).o.# #.#####.##.... #.........##### #.......##..## #.#######.# #######.##..## #.# #######.##..## #.#######...)...##..## . #......##.########..## You could see an orc priest. Vanquished Creatures An orc wizard (D:3) An adder (D:2) A worm (D:3) 3 dart slugs (D:1) 5 orcs (D:3) A bat (D:3) 3 endoplasms 5 goblins A hobgoblin (D:1) 2 kobolds (D:2) A quokka (D:1) A frilled lizard (D:3) 6 rats 31 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 1 creature vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | zxpr0jk the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 458 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1374 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1789 | D:2 | Learned a level 2 spell: Searing Ray 1872 | D:2 | Found a faded altar of an unknown god. 2032 | D:3 | Reached skill level 5 in Conjurations 2032 | D:3 | Reached XP level 4. HP: 17/33 MP: 1/8 2411 | D:3 | HP: 1/33 [orc priest/divine providence (14)] 2412 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_corners, corexii_corridor_pit, minmay_misc_feat_columns D:2: layout_loops_cross, dreamdust_ecumenical_altar_hidden_monk_grotto, kennysheep_generic_room_8 D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 46 | || 46 Searing Ray | 4 | 7 || 11 Use: Potion | | 2 || 2 Armor: Skin | 3 | 3 || 6 Dodge: Dodged | 6 | 2 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2410 | 2334 | 76 | 95 | 1970 | 3 | 803.3 | Dungeon | 2410 | 2334 | 76 | 95 | 1970 | 3 | 803.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1247 daAuts D:2: 669 daAuts D:3: 493 daAuts